Hello, I'm back with a new case
I try to hide a String, with the Measure of the Audio Level.. Well it is working but not perfect i have sometimes a little issue in my opinion.
It´s difficult to discribe. The audio level is measured, and if it is greater than 0.01 [sound is played] then the conditions are executed. However, if the sound falls too quickly and rises again within seconds, then the skin or measurement value does not update quickly enough and the text no longer disappears. [look at the GIF].
I try to hide a String, with the Measure of the Audio Level.. Well it is working but not perfect i have sometimes a little issue in my opinion.
It´s difficult to discribe. The audio level is measured, and if it is greater than 0.01 [sound is played] then the conditions are executed. However, if the sound falls too quickly and rises again within seconds, then the skin or measurement value does not update quickly enough and the text no longer disappears. [look at the GIF].
Code:
;[MeasureAudioRaw]Measure=PluginPlugin=AudioLevel;Sound Left[MeasureAudioRMS_L]Measure=PluginPlugin=AudioLevelParent=MeasureAudioRawChannel=LType=RMSIfCondition=MeasureAudioRMS_L > 0.01IfTrueAction=[!HideMeter Str1][!UpdateMeasure MeasureAudioRMS_L][!Redraw][!Update]IfFalseAction=[!Delay 100][!ShowMeter Str1][!UpdateMeasure MeasureAudioRMS_R][!Redraw][!Update];Sound Right[MeasureAudioRMS_R]Measure=PluginPlugin=AudioLevelParent=MeasureAudioRawChannel=RType=RMSIfCondition=MeasureAudioRMS_R > 0.01IfTrueAction=[!HideMeter Str1][!UpdateMeasure MeasureAudioRMS_R][!Redraw][!Update]IfFalseAction=[!Delay 100][!ShowMeter Str1][!UpdateMeasure MeasureAudioRMS_R][!Redraw][!Update]
Statistics: Posted by Rooky_89 — Today, 6:32 pm — Replies 7 — Views 79